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Ivellios
12-14-2009, 06:58 AM
As made known in the meetings the ADA has fallen into a small slump these past weeks. Since we can not have all these demons just lazy and fat we need something to DO!

After racking my brain for the last five seconds, do i smell smoke...humm, i thought of a few idea we might be able to do.

UNLIKE so many other events for these i would see about imposing a 48hr rule or something. To often we have threads die because 1 person stops playing.


1) RP-based events: This would be like large groups that have a goal or mission to do (yah i know we have had those...they are fun =p) however the main goal would not need the use of powers in any heavy means (this would allow all level to join in equally)

~~For this i was thinking (depending on how many people want to join in) splitting off into teams of 2-3 and each group has a 'mission' but they will have odd goals or restrictions that they will need to meet. Once finished that team will move on to a new mission that might have them join another group or switch members. The main idea behind this is to have a central story line that in broken into a lot of part and the actions of each group might affect the others. (IE: Group A kills a witch of a coven and Groups C might have to suffer the vengeance of the witches.) For these we would have an AM play the NPC parts and help the stories move.



IDEA #B (ahah number B)

Contests with set prizes or titles. This would be like who can kill the most witches or who can hit the most people in the WWD threads with a cream pie. Something silly but all the more reason to play.



Also....ooo....i forgot, but if you have any idea POST THEM!! Or comment and help me develop some of these ideas into detailed plans of action in which i can use to make myself look better by running them.

Imzadi
12-14-2009, 08:35 AM
UNLIKE so many other events for these i would see about imposing a 48hr rule or something. To often we have threads die because 1 person stops playing. What happened to the 24h rule which applies by default? Did someone get rid of it in the mean time? :chin: If people stop posting because there's no reply esp. in an activity that's about winning ... then they ought to have tomatoes thrown at em.

1) RP-based events: This would be like large groups that have a goal or mission to do (yah i know we have had those...they are fun =p) however the main goal would not need the use of powers in any heavy means (this would allow all level to join in equally)

~~For this i was thinking (depending on how many people want to join in) splitting off into teams of 2-3 and each group has a 'mission' but they will have odd goals or restrictions that they will need to meet. Once finished that team will move on to a new mission that might have them join another group or switch members. The main idea behind this is to have a central story line that in broken into a lot of part and the actions of each group might affect the others. (IE: Group A kills a witch of a coven and Groups C might have to suffer the vengeance of the witches.) For these we would have an AM play the NPC parts and help the stories move. I see where you're going with this, I think but IMHO you're thinking way too complicated. Go simpler. Give em all a situation which you throw em into and tell em to get out of it. V. simple! Still enough to occupy everyone.



IDEA #B (ahah number B)

Contests with set prizes or titles. This would be like who can kill the most witches or who can hit the most people in the WWD threads with a cream pie. Something silly but all the more reason to play.

Also....ooo....i forgot, but if you have any idea POST THEM!! Or comment and help me develop some of these ideas into detailed plans of action in which i can use to make myself look better by running them. There is the ADA Hit list ... possibly make it double as an ADA Kills List! :-p

Ivellios
12-14-2009, 08:10 PM
Well for B I was thinking not just kills, but like a lot of things. (Most Witch Wedgies, Most Times fallen off a a table in a bar/club, Most times been cursed at in a single night.) ^_^ So people are not JUST looking to kill people (of course that will be among them) but also have a lot more titles up got grabs.

As for A i know it sounds complicated but i do not mean it to be. The main idea is to use simpler tasks (IE: Steal this, escape from here, kill this witch) and use them to drive an underlying story for the group as a whole. The teams of 2-3 are to make sure they move quicker.

Imzadi
12-15-2009, 06:33 AM
Well for B I was thinking not just kills, but like a lot of things. (Most Witch Wedgies, Most Times fallen off a a table in a bar/club, Most times been cursed at in a single night.) ^_^ So people are not JUST looking to kill people (of course that will be among them) but also have a lot more titles up got grabs.That's not really an activity. That's something that could just be done, yanno? :-p

As for A i know it sounds complicated but i do not mean it to be. The main idea is to use simpler tasks (IE: Steal this, escape from here, kill this witch) and use them to drive an underlying story for the group as a whole. The teams of 2-3 are to make sure they move quicker. Are you sure you'll have enough characters active and willing to take part to create several teams of 2-3? :chin:

Ivellios
12-15-2009, 08:29 AM
We will see about the teams, if i only have 4 i can make 1 team, or do two teams of 2...i do not need THAT many people and the main plot can be edited as we gain and loose people. And i know it is just something that could be done, but making it official like is a bit more alluring then just some dude saying "I hear by grant you the title of King Pie Tosser"

Ares
12-15-2009, 10:39 PM
Storyline ideas much like EC's Warfare? An ongoing story any member can jump into.

Ivellios
12-15-2009, 11:32 PM
Much like it yes, I think the major issue with ADA is it has been around SOOOO long. Things like EC with a main story line driven by the leads that are altered based on how the players work. ADA need something like that, if you look at the other stories on this forums most have really great things about them (EC more open powers and storyline, Nightfalls total openness and focus on story more then anything) It is those elements we need to bring to ADA, erasing the PT and Species i think would be horrific and such a waste but we should maybe utilize them differently. IMO FGB has always been more about the story, the links between each person, it is way more soap-opera then the ADA which was almost way more power focused. Not that that is a bad thing it just need to be tweaked since we have SO few players. A central ADA story i think would go a long way in keep people interested, linking in the WWD and FGB as needed but really keep it as a ADA thing. Make the warlords and elders a bigger player in everyday things, have events that play out even if people drop or join mid way...make it more fluid and bring it into its own.


I KNOW the warlords would easily able to come up with a central story line for each legion and a underlying one for the ADA as a whole, even to go so far as to make one for all the WWD. If i can help move us into the direction with simple activities or ideas then i would be happy to!

Imzadi
12-16-2009, 09:54 AM
Storyline ideas much like EC's Warfare? An ongoing story any member can jump into. YES YES YES YES YES YES YES ... :party:

*coughs*

Much like it yes, I think the major issue with ADA is it has been around SOOOO long. You never mention why that's an issue - or did I not see it?

Things like EC with a main story line driven by the leads that are altered based on how the players work. ADA need something like that, if you look at the other stories on this forums most have really great things about them (EC more open powers and storyline, Nightfalls total openness and focus on story more then anything) It is those elements we need to bring to ADA, erasing the PT and Species i think would be horrific and such a waste but we should maybe utilize them differently. Don't worry. I doubt you could get anyone to get rid of PTs or species ;) They are a core part of ADA and while we did try for a time to open up our power system we soon realised that species is the heart of ADA, next to extensive char dev.

IMO FGB has always been more about the story, the links between each person, it is way more soap-opera then the ADA which was almost way more power focused. Not that that is a bad thing it just need to be tweaked since we have SO few players. It is funny that you say that because IMHO it's exactly the other way around. The ADA I know was big on the RPing aspect and char dev - with it came vast, exact and thorough knowledge each member acquired about their powers which in the end made us the people who won the tournies too. However, things have progressed. I don't think ADA got worse quality wise necessarily or puts the wrong focus - it's just that FGB eventually picked up that RPing is the way to go and ever since then everyone (on both sides) has simply advanced. Today we have magnificent storytellers (I am intentionally not just calling them RPers here) amongst us and FGB simply has the advantage to have always been the bigger / more active side. That has not changed today. What has changed is simply the number of active members - just that it shows in a much more devastating way over here than it does over there.

A central ADA story i think would go a long way in keep people interested, linking in the WWD and FGB as needed but really keep it as a ADA thing. Make the warlords and elders a bigger player in everyday things, have events that play out even if people drop or join mid way...make it more fluid and bring it into its own. Totally. But again, these SLs need active and pro-active members. Leaders and uppers can do a lot, but it's double-edged sword. It needs both - the members who use it, possibly even urge for stories to be finished from the "off" if you catch my drift - AND the leaders / uppers who act as constants in the ongoing stories.

I KNOW the warlords would easily able to come up with a central story line for each legion and a underlying one for the ADA as a whole, even to go so far as to make one for all the WWD. If i can help move us into the direction with simple activities or ideas then i would be happy to! Why the warlords? Why can't you too come up with ideas? They decide yes, but your input is welcome and needed :nod: Also for now, I'll say "Who cares about FGB or WWD?" because we'll have to do that storyarc thing on a more focus base and see if it does anything before it can be spread / possibly even forced onto the game at a bigger angle. Start simple. I mean you have the way things look explained in the ADA premise :chin: The Legion Circle surrounded by the Towers. Let's use what we have! Only few towers seem used? What happened to the other towers? And why is one *points* suddenly apparently shaking? Was that a brick falling from it? Is someone in there? And what the hell is going to happen to the stability / status quo of the ADA if one of the Towers falls?! :wow:

;)

There, possible start. :shrug:

Ivellios
12-16-2009, 10:35 AM
You never mention why that's an issue - or did I not see it?

The issue is its age, having such an OLD RP does have some problems, although we have a huge history it is sometimes hard to change things. It is also and issue when you look at how things were done at it creation and in the past when it was far more active as compared to now. Grants things have been done to keep it up to date and help alter it as needed but really it old (not bad just old) and thus it comes with some issues. (IE: Lacking a central story arc that relates everyone actively)



Don't worry. I doubt you could get anyone to get rid of PTs or species ;) They are a core part of ADA and while we did try for a time to open up our power system we soon realised that species is the heart of ADA, next to extensive char dev.

I would not want that so....good..o_O



It is funny that you say that because IMHO it's exactly the other way around. The ADA I know was big on the RPing aspect and char dev - with it came vast, exact and thorough knowledge each member acquired about their powers which in the end made us the people who won the tournies too. However, things have progressed. I don't think ADA got worse quality wise necessarily or puts the wrong focus - it's just that FGB eventually picked up that RPing is the way to go and ever since then everyone (on both sides) has simply advanced. Today we have magnificent storytellers (I am intentionally not just calling them RPers here) amongst us and FGB simply has the advantage to have always been the bigger / more active side. That has not changed today. What has changed is simply the number of active members - just that it shows in a much more devastating way over here than it does over there.


What you say might have been true before (at a time i assume it could have been) When i joined (both 7yrs ago and 6mos ago) FGB was the more...drama filled? Although ADA has its RPing style really people are focused on level (at least thats what i get when i talk to people) and Char-dev second to it. I think thats why FGB has always had more members, it is easy to get hooked with the drama dripping everyplace you go. It also used to be a side war, FGB VS ADA that had a lot of pull. Demons fighting witches and plot-lines abound, however since it is open their is far less draw about it. Do not get me wrong i like it open as it is, so much quicker and less tiresome to start story lines between the sides. However it also means their is way less competition because you not really allied with one side or the other.


Totally. But again, these SLs need active and pro-active members. Leaders and uppers can do a lot, but it's double-edged sword. It needs both - the members who use it, possibly even urge for stories to be finished from the "off" if you catch my drift - AND the leaders / uppers who act as constants in the ongoing stories.

I agree it would need activity from all sides but then everything normally does, hard to get your new powers with out a DA, hard to get a new BIO approved with the warlords...


Why the warlords? Why can't you too come up with ideas? They decide yes, but your input is welcome and needed :nod: Also for now, I'll say "Who cares about FGB or WWD?" because we'll have to do that storyarc thing on a more focus base and see if it does anything before it can be spread / possibly even forced onto the game at a bigger angle. Start simple. I mean you have the way things look explained in the ADA premise :chin: The Legion Circle surrounded by the Towers. Let's use what we have! Only few towers seem used? What happened to the other towers? And why is one *points* suddenly apparently shaking? Was that a brick falling from it? Is someone in there? And what the hell is going to happen to the stability / status quo of the ADA if one of the Towers falls?! :wow:

;)

There, possible start. :shrug:


Well it is an interesting idea to say the least, i never said the normal members could NOT come up with a story but i have seen a lot of the stuff they come up with. They are not warlords for nothing , not to mention they need to approve it all anyhow so it is a lot quicker and painless if they do it. That does not mean they would be blind to our suggestions, it always been my experience they value our input.

I also think it is wrong to just dismiss the WWD and FGB from any story arc, most of us play both sides or at least have interactions with the other side in the WWD. I think that those are part of the ADA just as much as the PT. The ADA might be easier to work with without them but it be far less interesting. Any major story line SHOULD cross between the two because if the demons were really tossed into chaos (more then they are as it is) the witches would know.

Imzadi
12-16-2009, 10:52 AM
The issue is its age, having such an OLD RP does have some problems, although we have a huge history it is sometimes hard to change things. It is also and issue when you look at how things were done at it creation and in the past when it was far more active as compared to now. Grants things have been done to keep it up to date and help alter it as needed but really it old (not bad just old) and thus it comes with some issues. (IE: Lacking a central story arc that relates everyone actively) A central arc wasnt needed until now. Things would run on a slightly different level as you will agree. People were ... in a different place then. Most of us have been around for years, hence the advancement in how games are being played. Back then we didn't need an overall arc really. That has changed. Hence why you could consider this here and now the attempt to change that about ADA. I don't think it's an issue the game's this old. Not changing what's no longer good or working is the possible issue. But I believe we're working on that ;)

What you say might have been true before (at a time i assume it could have been) When i joined (both 7yrs ago and 6mos ago) FGB was the more...drama filled? Although ADA has its RPing style really people are focused on level (at least thats what i get when i talk to people) and Char-dev second to it. I think thats why FGB has always had more members, it is easy to get hooked with the drama dripping everyplace you go. It also used to be a side war, FGB VS ADA that had a lot of pull. Demons fighting witches and plot-lines abound, however since it is open their is far less draw about it. Do not get me wrong i like it open as it is, so much quicker and less tiresome to start story lines between the sides. However it also means their is way less competition because you not really allied with one side or the other. And you know this because 7 years ago you were also on both sides?

Well it is an interesting idea to say the least, i never said the normal members could NOT come up with a story but i have seen a lot of the stuff they come up with. They are not warlords for nothing , not to mention they need to approve it all anyhow so it is a lot quicker and painless if they do it. That does not mean they would be blind to our suggestions, it always been my experience they value our input. Hehe, I know how hard it is to find Warlord-material ;) There's a lot more to it than what's obvious from the job description. Anyhow. Ideas need to be discussed. If you want them to happen, if you want feedback I'd say make them happen. Approval, schmapproval. If no one's around to help or create activity you sometimes just gotta bang on that proverbial door a little louder. But I digress.

I also think it is wrong to just dismiss the WWD and FGB from any story arc, most of us play both sides or at least have interactions with the other side in the WWD. I think that those are part of the ADA just as much as the PT. The ADA might be easier to work with without them but it be far less interesting. Any major story line SHOULD cross between the two because if the demons were really tossed into chaos (more then they are as it is) the witches would know.Again, IMHO, you're thinking like this were a coven of 50 active members with 70 characters that actually carried some kind of weight. Well, let's face it, it's not. And why construct what can simply grow? I mean, if we start something like what I mentioned above over here ... don't you think that the FGB is gonna "hear about it" (I mean IC-ly) which in turn would possibly create some sort of reaction from them without forcing it onto them. I have faith in game dynamics and the dynamics of this game which should solve the parts of WWD and FGB without ADA imposing its story arcs onto them. That is why I'll stick to what I am saying - don't worry about the rest of the game. Focus on ADA, the rest should happen all on its own.

Tate Langdon
12-16-2009, 07:26 PM
I agree it would need activity from all sides but then everything normally does, hard to get your new powers with out a DA, hard to get a new BIO approved with the warlords...

The DA thing I hold my hands up for. I missed the one request for a talisman after offering to help Mark out and needed someone to point it out. However that has been solved now, and I'll be helping out as much as needed.

It's the same with Bio's. After waiting the expected time for an approval, PM a Council member. If they don't get back to you within a couple of days, PM a DE or bring it up in a meeting/public thread so it gets noticed. Sometimes the Warlords are busy, and sometimes people honestly get missed by mistake.

I also think it is wrong to just dismiss the WWD and FGB from any story arc, most of us play both sides or at least have interactions with the other side in the WWD. I think that those are part of the ADA just as much as the PT. The ADA might be easier to work with without them but it be far less interesting. Any major story line SHOULD cross between the two because if the demons were really tossed into chaos (more then they are as it is) the witches would know.

I don't see the need to involve FGB/WWD at this stage. FGB has a wealth of storylines/activities/plots that are going on that are contained within the FGB and don't involve ADA at all. If something starts in ADA, be it a storyline that effects all ADA players or just one or two, let it develop naturally. As Chrissie already said, later on FGB might get involved on their own or not.

Trying to involve ADA, WWD and FGB in one big whole story is too much too soon.

Ares
12-16-2009, 08:40 PM
Much like it yes, I think the major issue with ADA is it has been around SOOOO long. Things like EC with a main story line driven by the leads that are altered based on how the players work. ADA need something like that, if you look at the other stories on this forums most have really great things about them (EC more open powers and storyline, Nightfalls total openness and focus on story more then anything) It is those elements we need to bring to ADA, erasing the PT and Species i think would be horrific and such a waste but we should maybe utilize them differently. IMO FGB has always been more about the story, the links between each person, it is way more soap-opera then the ADA which was almost way more power focused. Not that that is a bad thing it just need to be tweaked since we have SO few players. A central ADA story i think would go a long way in keep people interested, linking in the WWD and FGB as needed but really keep it as a ADA thing. Make the warlords and elders a bigger player in everyday things, have events that play out even if people drop or join mid way...make it more fluid and bring it into its own.




You may be taking the idea as bigger than it should be. With ADA all the characters stories don't have to necessarily interact and there are loads more freedom in ADA than there is in ANY of the other RPGs on this board (we've had Cyborgs, Comic Book Characters, Greek Gods, etc. etc.). This means that a central story can be totally and utterly imaginative, without being bound by any real connection to anything but the premise.

ADA actually has always been the more RPG focused, and we led the way to break that into the WWD. FGB have ran with it very well, but most, if not all, the RPG aspects of the game have came about due to ADA. Hell I remember a time when posts were like:


Haha burn!

**Throws fireball at Medusa**


Either way, I digress. A central storyline would be VERY simple to create. In fact, it's one of the things that takes so very little effort except for those who come up with the ideas to play.

Really, I think it'd be cool, but anyway...


...

Sorry I totally ignored all the other posts here. I don't have tons of time but I thought it might be better to get my view across sooner rather than later.

Edit:
Trying to involve ADA, WWD and FGB in one big whole story is too much too soon.

I agree. Not so much because I don't think joint SLs are a good idea.. they're a great idea! The main problem is that ADA needs activity, this is what we suggest the SLs for (to help raise it). FGB is already active, if we start out with ADA/FGB combined the FGB may out-number the ADA and have it more difficult for ADAers to join.

Unforgiving
12-17-2009, 03:15 AM
Having thought earlier without reading this thread, that storyline/timelines are a fantastic idea.... I originally thought that we would need one to bind ADA/FGB/WWD into one.

However, having read both Aod, Chrissie and Xmas posts I must agree that with current member numbers dwindling, I am now in total agreeance. We could easily impliment a timeline into the ADA, more of a history of the academy leading up to where we are now, combined with a new story arc for people to play along with. I actually love your idea Chrissie, because it would be very easy to start with the two recent changes in warlords. What happens to old towers, and when do people notice? Surely somehow we could expand on that and turn it into an ongoing plot?

Ivellios
12-17-2009, 07:00 AM
Well since my ideas are all shot to hell and back, lets do what you all think (majority rules yah) Come up with a simple ADA only story arc that fits in more with the history of the ADA itself ad not any one person in it. It seems the idea for the Towers is popular, i think it would be neat as well. Does anyone have a better idea or something else?

Imzadi
12-17-2009, 07:25 AM
Your ideas havent been "shot to hell and back". You should definitely try to work on that titles idea you had. And the activity idea is something I can see for the future. We all agree that activity is on a major low at the moment, and it'd be a shame to see the implementation of your ideas not receive proper feedback from members simply because there aint enough people around. It's a problem I've seen repeated again and again in new games, revamps etc. (hell I've done it too a few times) - people aim for a scale too big. The idea's good but if you don't have the member base needed to sustain a certain concept then even the best idea there is is doomed to fail.

I think we've set a start ... I mean it was nice to come into ADA this morning and not see only one forum indicator lighted up but a few actually. That, albeit small, is progress :D

Unforgiving
12-17-2009, 08:33 AM
Ditto on what Chrissie said. I've seen far too many New RPG's not work out simply because its been too big too fast. It does take alot of hard work, and if you end up not having the member base to support it, then its more than likely that your work will go to waste, which is a shame.

In terms of story line for the academy, I do have something in mind which I'd like to type up, just currently struggling with time, and it may be in the new year before I get it finished, but when I get there I will let you see.

Imzadi
12-17-2009, 08:47 AM
Yay for ideas :D Make sure you share when you got it written up! :D

Unforgiving
12-18-2009, 03:48 AM
OK, so I've been having a few thoughts, and some of what this is, is based on EC type of thing, and the premise that was written for ADA by Chrissie. Pretty much, it would be a more freeform thread, to start a larger storyline arc within the academy.

------------------------------------------------------------------------------------------

When the academy was first formed there were five chosen ones. Five who were imbued with all the powers from all the sins, and it was those five that formed the legions of the underworld. The five of course changed over time, demons killed demons and different legion's were formed. Always there were five to inflict sin upon the mortal world, it gave balance and normality to the chao's of hell. Over time though, things changed.

No one can tell exactly when it happened, but five legions became two, three legion towers somehow dissapeared from the planes of hell. The sins that normally thrived within its depths became weaker and less and less mortals were converted to the demonic plane. With less energy and the five chosen one's reduced to only two, the veil that was once weakened between the mortal world and the place known as hell began to grow stronger. Eventually, that veil became so strong that demons could no longer pass between the veil and were confined to the Inner Circle.

Given that even the warlords didn't know what was to become of the academy, chao's will most likely ensue, as the remaining demons found themselves thrust into the unknown. Is it possible that an end to the academy is near, or will you find a way to put aside your petty differences and the urge of your sin's to find a way back through the veil into the mortal world?

--------------------------------------------------------------------

Its just a short, basic storyline we could kick things off with in the academy. People who chose to have fights could then chose whether its pre-event, or during. Obviously with every demon confined to the academy things are likely to get heated. Things for them to discuss would be the two remaining towers, the closed veil and just who is able to reopen it. I think its pretty open, and would be a good start for us as an arc.....

Thoughts?

Imzadi
12-18-2009, 06:57 AM
Don't make the towers disappear just yet! :wow: The idea to see one or two of them crumbling (saying that all five are still existent) should at first shake everyone ... to have them disappear and eventually that veil between the world grow stronger locking the demons out (or in -depending on your angle) is like a climax IMO for pretty much the same story I suggested. Maybe by then we've established that throughout ADA and can let the witches know that ... uh-oh ... the balance is severely threatened by the demons no longer reaching the mortal world. ... ooooooh nice :D

Unforgiving
12-18-2009, 07:00 AM
I did say it was just a work in progress :-p But I like what your adding their Chrissie, I kinda just get carried away XD

Imzadi
12-18-2009, 07:35 AM
I dunno. To start small seems like a good idea. Like over time, the powerful people around the Academy disappeared one after the other ... it's bound to have an effect, no? ... would start with the towers' stability failing which in turn would remove pylons of power that sustain the magic connecting the "otherworld" (aka underworld) to the real world. It's like a vicious circle destabilizing ADA power levels more and more. Eventually entire towers disappear which causes the support for what keeps the portals between the world open to collapse :D

Ares
12-18-2009, 09:55 AM
I like the idea of having some random thread to start with.. something that gets demons together (hell even a setting such as Venom), end it with the crumbling of a tower, and those who wish to pursue to matter into the next thread. I know if Ares gets involved, he'll be wanting a Tower back, which would be his motivation. All characters could have similar motives or differing ones depending.

Imzadi
12-18-2009, 10:10 AM
Ooooh the possibilities make my fingers tingle with "WAAAAAAAANT to play now!" :-p

Ares
12-18-2009, 10:16 AM
I'm not sure if it would be good doing the whole planning public though. If the Warlords don't wanna do the SL thing themselves I think a few people should be selected to think of on-going plot. I like the idea of having them like episodes of a TV show, ending each with cliff hangers and stuff..

Imzadi
12-18-2009, 10:24 AM
I think by the time this thing progresses there will be enough hidden planning for surprise moments and cliff hangers and all (*loves those* (A)) ...

Ares
12-18-2009, 10:25 AM
Though really, if interest was there, it could be started in like.. 10 minutes. :-p(A)

Just sayin'

Imzadi
12-18-2009, 10:27 AM
And you're telling me this ... why .... certainly not because you think you need to, right? :-p (A)

Ares
12-18-2009, 10:28 AM
No no, I'm just making sure the usual ADA thing doesn't happen where it goes into "planning mode" only to be recovered a year from now with someone saying "Oh yeah, remember that idea?"

Imzadi
12-18-2009, 10:31 AM
Lmao... :rofl: .... right, that's happened so many times (A) ... and I'll go all out and say "Don't worry" ;)

Unforgiving
12-18-2009, 11:55 AM
Sheesh, criptic criptic. If there were such a role to be opened up though, as much as I do think it should be a warlord thing, it does make those fingers tingle again. I havent been this tuned into Alexander, or the academy vibe for a while now. When can we start?

Ivellios
12-18-2009, 12:00 PM
If you like i am sure we could draw up a base of something here and then you could work out a formal position for it later, just to make sure it gets going. The fall of the tower is a nice idea and i like that we should start it in a public thread.

~A soft rumbling slowly starts in the floor, an earthquake if you will. This, however, is no normal earthquake. The tremors grow louder and more violent as each second passes, the floors starts to creak and crack as the pressures mount. You can hear screaming outside, demons of all kinds all crying out in fear and terror. Then, like the underworld itself split asunder, a gigantic wave slams into the building shattering wood and stone as if it was glass and the earth itself splitting and swallowing some up. The sound can not be described save for the most horrid sounds imaginable. Stone and magic splitting apart and turning the ground below into its plaything. You look to see the once great tower split and fall, the soul wrenching fear paralyzing you as you try to escape.~


Something like that, you could have it in any active public thread since i would assume a tower falling everyone could hear/see. Then people can act out their 'escapes' and any who want to meet in a new thread for it. It would also give you a chance to close and move all the dead/old threads no one has used in ages.

Imzadi
12-18-2009, 12:52 PM
A public thread like this one? (http://www.midnight-shadows.org/showthread.php?t=6993) (A)

Ivellios
12-19-2009, 02:48 AM
I liked mine better but ~shrug~ yours will do i suppose.

Being a legionless Rogue i think that Zen will have a much diffrent take on a tower falling to the earth (one that involves dancing i would assume)


So, i was asked to come up with a Tourny idea....i had tons but they all seemed....drull...just stuff we had done over and over with no fun in it really. So...a thought came into my head, why win? ^_^ I know it is silly but what do you think of this idea for a tourny (later since we have 2?)

Open to all, but the object is not to win. O no, that would be so simple. The idea is to loose, now that might seem like a simple task but is it really? You can not use your magic to harm yourself in anyway BUT you have to loose the match. The winners must go on, and the grand 'winner' gets to try and live past thier reward (battle with a war lord or something). IDK as i was thinking about it i smiled (a true test if it was good) the thought of some of the demons like Malice or River TRYING to loose would be very enjoyable. Maybe we would have a ring or somthing with rules like (no escaping or somthing)...make it more fun. It would be fun to see what people came up with.

What do you think? I would rather not sumbit some lame idea but...what do i know? So...do talk..

Funny Girl
12-19-2009, 04:28 AM
If the object of a tourney was to lose, I would sign up and then never post, or post once and then not post again. No offense, but I'm pretty sure that's already what we have happening.

Ivellios
12-19-2009, 05:16 AM
Well, it is supposed to be fun. Besides I would KEEP the 24 hr rule (or maybe change it to 48) and if your opponent was smart they would find a way to end themselves and thus make you win even without posting. Like anything it will need people to be active but what do you think about the IDEA...

Imzadi
12-19-2009, 07:23 AM
If the object of a tourney was to lose, I would sign up and then never post, or post once and then not post again. No offense, but I'm pretty sure that's already what we have happening.

With Hilary on this one. Why would anyone take part if the object wasnt to win? Don't see the point in that.

I liked mine better but ~shrug~ yours will do i suppose. Is that so. Wow thanks for the faith. Yours from what I gather is a lot like the intro of what Jono posted. And I stand by what I said: why start with the collapse of a Tower when that should be more like the first peak of the whole thing :chin:

But that could simply be me :-p :shrug:

Ivellios
12-19-2009, 07:36 AM
If you can not think about a 'for fun' tourny then its not one you should join. It is just something different then the normal, something new to do. If you think about it WHY would you want to win if you had to face a warlord at the end. Most would not, a few crazies might...but mah...if you take the idea like your char. was 'forced' to enter and is TRYING to escape a sure death by not winning the fight. We always play and try and best the other person why not the other way around, try and MAKE them win. I think it would be a lot harder then it seems.

If your going to be a stick in the mud and just enter and then not play, what fun is that? Just proves you care about 'winning' more then having fun and i personally would not like to play with someone who only cares about winning a fight or something rather then RP like it should be.


As for your thread, it is just not how i would go about it. You do not have to take it personally. Your the Lvl6 and you made the thread, what am i to say anything bad about. Gods forbid we voice our thoughts on something. You wanted to start before and have a slow fall, that's fine. My idea was more geared to a sudden collapse. IE: A warlord died or something and his tower suddenly broke and is now falling. Just two different ways to go about the same thing.

Funny Girl
12-19-2009, 09:01 PM
...while your attitude is compelling, it's completely inappropriate. The definition of a tournament involves someone winning. If you would like it to be something other than a tournament that properly explores the role playing dimensions of a character, that's certainly something different. There's no need for your unprofessional attitude when someone brings up a critique of your ideas. Defend them without not-so-subtle sarcasm or move on.

Azaloune
12-19-2009, 09:07 PM
How about the tourny like the Phoenix tourney. Just one big free for all where we just pound the snot out of each other until no one can stand. Give extra little points for folks who find interesting ways to use there powers combo's and the like. Heck I could always use the extra practice of thinking outside of the box.

Ivellios
12-20-2009, 05:23 AM
Maybe my tone was a bit off, and if so then that's my bad. However, your 'critique of my idea' was nothing short of pointless and counter-productive. If you are going to make any suggestions maybe you add something useful to it. A tournament is just contest of skill in which many people contend for some prize, my idea is based in the idea that demons are not always 'willing' to fight. You viewing this like it traditional fight we have in the ADA countless number of times and that is NOT what this is. I said that from the start that this was supposed to be a different type of event, something to change the way you think and force you to RP a fight in a much different way. If i wanted to make it like any other fight i would have already drafted a plot and been done with it. However, doing the same thing over and over is silly and get tried some.


So if you wish for me to be 'professional' try to understand or at least ask me about it instead of posting something without value to it. I am sorry if my post came of sarcastic and rude but yours was no less insulting to me and i do not appreciate you trying to reprimand me in a public thread which is even more insulting and highly unprofessional of you.




To move on to maybe something a bit less personal; since i am sure this is already out of line.



Tournouá tis Thysías
Plot: The Tournament of sacrifice is a famous battle of the ages. Warriors of all kinds flowed in from every part of the world to fight to the death, the winners moving to on to face each other until only one remained. The winner was take off with the 'council' to granted powers beyond dream. However such a tournament is not without its own dark secrets. The true meaning of this was not to grant powers to those who deserved it but to thin out those who might one day challenge the control of the council. The council is a powerful group of demons, all of which hold control of a major part of the underworld. Not part of the academy they have watched for ages seeing their warlords and minions grow stronger and stronger as the council only sits stagnate and grows frail with age. Now they see the academy as a threat to their control and mean to end it like they always have. The members of the academy know full well what is done to the 'winners' and know the only way out is by losing their fights.


~~~

Sign-up for this are optional but to follow along with the plot of the tournament you should come up with some reason how or why the council is forcing you to fight. All levels are welcome to join and you may join with more then one char. The idea behind this is to lose to your opponent, however you may not use your own magic to harm yourself in any way. This includes spells and weapons. So, you have to find a way to force your opponent into beating you and thus allowing your freedom. This may seem simple but i assure you it is anything but. The 'winners' of each fight will move on and have another chance to fight. The grand 'winner' will have a chance to 'fight' the council and try and escape. Each fight will be one vs one and no weapons will be allowed to be carried in but may be made via magic/spell. Each fight will happen in a 'sealed' room to make sure no one can escape my physical or magical means.

Due to the nature of this style of fighting, a time limit rule WILL be active and thus force people to post or allow their opponent to finish the fight as they wished. Like all activeties and events please only join if you will able to post and if you are leaving or wish to quit please let an AM know.

~~~~~~~~~


Any suggestions or ideas for this? it is a bit rough still but should give you a far better idea as to what I am trying to do. Please feel free to post comments as long as they are constructive.

Walking Softly
12-20-2009, 01:12 PM
Alright, Nick? In my opinion I don't see where Hilary went wrong when she responded to you. She wasn't being counter productive in telling you that some aspects of your posts have been unprofessional. For instance, you calling people sticks in the mud or saying your idea was better than theirs is just plain rude. Perhaps you should take your own advice of adding something useful and be constructive in your reply. If you don't like an idea that someone else has presented, that's fine. Just be careful about how you word your response - and you are entitled to a response. It's not really that hard to be polite. Doing things such as writing 'your critique to my idea' comes across as sarcastic and, as you put it, unprofessional.

Please don't write something unless you're willing to eat/back up your own words. Telling her off for approaching you publicly by approaching her publicly as well? And this "Please feel free to post comments as long as they are constructive." should go without saying, at all times, all around this board. It's kind of disenchanting that this needed to be pointed out.

I'm happy that you're willing to bounce ideas around here in this thread :nod:. But if you want people to discuss yours then be willing to hear theirs out as well. That goes for everyone. And like Chrissie had pointed out earlier, just because another idea has been proposed doesn't mean they are shooting down yours, or that it cannot be implemented at a later date. We're using this thread as a think-tank, just as you intended ;).

For the record, Hilary had every right to have a word to you about etiquette - she is a Guide, and a level six here, so please give her the same respect that you would give to the Warlords. Her post was not just for you, but for everyone. We should all give each others ideas a fair go, and not be rude when people try to build upon the proposals.

Re: tournament where the objective is to lose. It's not just that we OOCly would want to purposely lose a tournament, it's that honestly a demon (at least in my eyes) would do their damndest to win. It would feel out of character for them to take the fall, yanno? In my experience, most demons are full of pride and would rather build on their egos rather than be known as losers xD.

Re: who can give the most witch-wedgies etc. This doesn't necessarily need to be a tourny or event. In fact you could just go ahead and do it, like Aod said. Eg. Zen is in a public bar, he spots three others demons and a bunch of witches. He dares the demons to see who can do the silliest things - and whoever does the most/most outrageous gets bragging rights :-p.

Re: "rogue" demons not having the same goals as legion-based ones. It's honestly fine for the rogues to appear in something like the falling tower thread, and then act with their own motives in mind. That's what a rogue does, no? :D. I don't see why rogues can't take part, in a non-traditional sense, and be the proverbial wild cards in said storyline. Maybe the rogue(s) could stir trouble, like say "You know what guys? Let's just knock the damn thing down." or try and pit the legions against each other or even just watch as the others flail and try to figure out how to fix the problem.

Re: Tournouá tis Thysías. First off the wording of "council" should be dropped because before the term "Warlord" was used, they were known as the "Council" ;). No need to mention a time limit because tournaments do have the 24 hour rule in effect anyway. I see where you're going with this idea :nod:, and why the participants would want to lose (so that they are not "offed" - but if they lose wouldn't they be fairly maimed or killed anyway?

It's pretty cool how the beings holding the tourny want to see which demons are skilled fighters, and thus proving the winner is a threat to their power. But IMO with this motive of their in mind, it makes sense that any demon purposely trying to lose would just be disqualified/insta-killed by them...

Perhaps another way to approach your idea is to rework it in a different direction, whilst retaining the idea of losing. Possibly something where the goal is to sabotage other people's attacks? :chin:


Rounding up this post, I thank you all for your ideas. I love it when there's brains bouncing off of each other to see what we can come up with (Y).

I just want to reiterate to you Nick that in the future treat others with the respect you wish to be treated with. Try to understand that Hilary was looking at where you were coming from, and that she was trying to guide you in the right direction. I'm not telling you to walk on egg shells, I am saying that you can reply without sniping or sarcasm because all that will lead to is bad blood and consequences. None of us want that.

Let's move on.

Ivellios
12-20-2009, 02:23 PM
As much as i hate to admit fault in myself, Lea you are correct. My actions were childish and uncalled for. I know full well Hil was just trying to help me and rather then take her help i was rude in return. I have no explanation for my actions other then a few bad days topped off with a worse set of nights at work, still that does nothing to excuse it. I am truly sorry Hillary and Chrissie, all i can do aside from offering my apology is my word to try and not take my personal matters out on a forum in which i have no enemies.

With your ideas regarding the tournament, Lea, i can see how my 'council' will have to be altered to make it more acceptable. The original idea for this is based of a Wizards of the Coast book entitled "Arena". Not that any of you have read it since its old and...well it matters not. Anyhow, the idea struck me as an interesting idea to play out here. However for the entire story to be played out here i would require more of a on-going thread. Most of it would be heavy RP and very little fighting. Since i did not think many people would want to join such a minor story line hosted by me i thought the idea of the grand arena was more suited and quicker. Yes the idea was more to escape an almost certain death with an more controlled one. In my head i pictured two fighters trying to lose on the sly. I agree that the heads of the tournament would just slay anyone trying to lose. However i am unsure how i would go about instilling that into the rules aside form just stating it. If you have something in mind for a re-work i would like to hear it. I did come up with other plots that have them same 'trying to lose' core but most of them were duds and the rest were not as interesting.

Regarding the rouge thing, as Zen is one I fully intend to make the legion's lives as hectic as possible. I might have him start trying to push one over or something if nothing else works.

Regarding the 'titles', i could do it on my own (and have a lot of fun with it i am sure as long as i had willing people to join in). If no one minds me being the unofficial Title keeper i might just have Zen go in and out of the ADA and WWD offering random titles to people who can best all others. Although...how many would really do what I asked?

Obliterate
12-27-2009, 05:20 AM
Okay, today for some strange reason my mind came to this thread. I am glad that I've found it. Just remember what I am about to post are just ideas and rough draft. For those that know me know I love to ramble and hard to get to the point. :$

_____________

Locked up in a room with a mirror on one side of the room, kinda of like in jail where they interview the suspect, which allows whoever controlling the game, say a higher level or someone whose been in ADA a long time, do things to the person inside. Which would be pushing some buttons to turn off the lights, cranking the air conditioner where the person is cold, something to torture the character. That character have to use the surrounding to get out but be careful for some magic can come back on you n either kill you or damage you. Great example: SAW movies, lol.

Carnival house/maze/clue game/coyote ugly for the gals and guys

The good has taken over the world now everything is bubbly n happy. They don't believe demons exist for most have been killed. Utopian world is now going on. The existing demons that are around need to find a way for the world to get back norm before being turned into good or from being searched out and being killed. Example in Charmed season 6, eppy 22/23.

Also something that would be like the demons were in Rave or Venom having a big party, once they all drank their drinks all fall asleep, then everyone worse nightmare comes to life. Have to find a way to get out of the dream and figure out who is behind this plan. It has to be a Level 6 from FGB to be behind it for it to work.

___________

I hope this helps. I don' t know if you guys have done the ones I've explained more but I think it would be interesting. Anything else that pops in my mind I will post it.

Ivellios
12-27-2009, 08:05 AM
Those are some wicked ideas...I like the idea that the world is a utopia but i would like to see it as a illusion or some kind of control more than a state of being just because that would be hard to explain for the plot and for each person on how they survived, but the core idea i like a lot.

The Rave/Vemon idea with the demon's dream coming to life would be really fun to do. I always wanted to know what Zen's worst nightmare was...not to mention people like Malice or River...

Azaloune
12-27-2009, 08:16 AM
Malices worst nightmare, hmm that's going to take some thought. Being a Soccer Mom? ;)

Ivellios
12-27-2009, 08:26 AM
oooo yah, i think Zen's might involve hugs and children ~chills~ scary

Obliterate
12-27-2009, 07:27 PM
Well thank you. Well we do have Chaos Demons around so I do feel that can be done and I am sure the higher level demons can do that too no?

Any of the ideas can be molded to what you guys want, the ideas came to me and thought it would be interesting to see if it can be done. As for nightmare for Riley, hmph, that would have to be her being nice and pleasing everyone, another word being totally good. LOL

Azaloune
12-27-2009, 07:49 PM
An even worse nightmare Malice and Zen being married to each other and having kids. "Zen dear, Junior turned your daughter into a toad again. And how many times have I told you about having gladiatorial contests inside the house. If your going to get blood everywhere do it outside and put your Persians away when your done playing with them." ;)

Stereo Love
12-28-2009, 12:17 PM
Going back to the talk within the meetings of a new scheme, I think that it could prove effective. :)

Though I'd love to see a completely new look, including the postbit, it looks awesome in EC and would love to see that here. :D

I'd also say yes to doing a promotional campaign across the net, either through word of mouth or banners to draw new members in. :)

Ivellios
01-07-2010, 04:14 PM
Well it looks like he made it well, looks good yah?

I wanted to know if anyone wanted to do a longer TT thing...sort of like a power mission in the FGB but far more story based and not graded, just something to allow you to really expand some part of a char. or develop a plot line. I was thinking as a start have 2 (or more if you like) people post to a 'mission' the mission would be like a check point or something. You can draft up as long of a lead up as you like with no quotas or such to worry about. use NPC as you like and then halt when you finished the mission, then the next person would go off that and do another mission.

In essence this would be like a longer single stories laced together with slight involvement of other people.


It would look something like this

post1: Current Mission and who is going to do it.
~ Completed Mission (By who)

Post 2: Mission 1
Post3: Mission2

ect ect..

If it works well we could have as many people as you like doing it, just one at a time. And we could have more then 1 mission going at a time. So if some people have a mission but get side-traced we can keep going. People can join and leave as they like and it would be like 1 epic story line with each isolated part controlled by the person who did it.


The first idea would be laced with the development of River being the new Warlord and people reactions, job with it and heck even warlords can join in ^_^


let me know what you think or ideas/comment

Unforgiving
01-07-2010, 11:27 PM
Nick I'm not really sure what you mean with this idea. I mean, having just one post per mission doesn't make alot of sense to me. TT's are fine for the major developing of characters etc, which is in fact the main purpose of them.

If you want somewhere else to post your characters thoughts etc, use a BoTD. Maybe its just me, but I don't really get what your saying.

Ivellios
01-08-2010, 03:25 AM
Its not a single post like a normal fight or TT thread, think of them like FGB power mission. Very long posts, encompassing a longer time span than a normal post. the idea behind this is not a simple TT thread for the development of a story line between one or two people but more the the development of a underlying plot between lots of people. Maybe even unknown to them that they are part of something bigger. Take Alexander, if you have him join this Missions maybe your objective is to have him find and kill a NPC coven of witches. Your post for this mission might be pages long if you like. Its all up to you, your writing ability and creativity mixed with an more open-ended way to play. So, Alex takes out the entire coven and takes some artifact back to the tower. Now, the next Mission is Zen's. his is to find the exact same artifact but for his legion. Since you have already had Alex go and kill everyone Zen will have to sift though the after math of Alex's attack and try and find out who did it. Maybe in the end trying to sneak into the legion tower of Alex and steal the item back.

And so on and so on....maybe Zen dose not get it, maybe he dose who know? Each person who joins will get a new mission and the story will keep going, all connected in one thread but allowing each person to play a different part of the same story and make it their own. I am not saying this is for everyone, not everyone likes to do Power Mission in the FGB. I personally love them but find they are to constraining, thus this is my solution and what better place then to try it here.

Unforgiving
01-08-2010, 04:48 AM
Seems to me if might end up going against one of the main rules, in that you wouldn't really be able to interact with other ada members, since your not supposed to state other peoples responses? So for you example, you might find out it was Alex, but then you couldn't just take it without waiting for my reply. Then it would just be like a normal TT.

Ivellios
01-08-2010, 05:22 AM
Jono you are grossly misunderstanding. The idea is NOT to interact with other ADA members directly but rather indirectly. If you have never done a PM in the FGB i suggest you read some of them to understand what I am talking about for the style of postings. This is like linking them together. Using one to start another and keeping a story going by using each mission as a link in the chain. I understand this is not what you might be used to but then that is the point.

In my example the idea is that if for some reason Zen found out about Alex taking the 'item' to one of the legion towers his mission might end with just finding out and reporting it back to the 'legion'. In the entire post i might refer to another PC but never interact with them unless i had permission form the user. I would only use NPC that i could do what i wanted with in the story. Once Zen's mission was done that would open it up for the next person to leave off from that point in time. Then Alex might have a new mission, River might have one, Zen might have one, ect...each one would be section of the same story. Taking place at the same time or one after another but always keeping to the central story line and time line within that story. In truth you COULD do joint mission in which two or more people act in the same mission but that would be carried out differently then i have explained. I do have an idea for those but i still need to work out a few details before i share and honestly those might turn out to be normal TT style threads which we might use for special events in the story. IE: Zen and Alex meeting. However the norm would still be dependent story postings based within the same story line.

I do not know how better to explain this other than maybe relating it to the idea of following your Char around for whole chunks of time. We often post in short segments which span normally a few seconds if even that. This would allow you more freedom in exploring running thoughts, ideas, how your char responds over time to stress or pain. Thus trying to build more of an evolved style of RPing. I

If you have a specific question i can try and better explain. I hope you understand a bit better what I am trying to lay out here. If not ask away and i will try and answer...

Unforgiving
01-08-2010, 05:28 AM
I've been there and done that where the PM are concerned Nick, thats not the problem.

I get what your trying to say, it just seems that the idea seems a little redundant when you can post unlimited in your BoTD if you want to do a huge long post, and if its a developing story line thing you was with NPC's, you can also do this in TT's. Me and Mike did one way back, which had a large number of NPC's.

I guess its just not my cup of tea, sorry.

Ivellios
01-08-2010, 05:51 AM
You do not have to say sorry, but your making it sound less then what it is. The idea is not to add to each individual story line, although it is an easy way to do that, the core of it is to link each person together in something bigger then simple TT threads. So often do we have RP threads that have no influence over anything, even our own char have no development within them some of the time. This idea will give you a reason to keep invested within the story. To start an keep a over reaching story going that has meaning that has an affect on each char that is involved in it. That my actions in my might have a direct relation to another's story. That if someone is killed people find out, if a major event happens people know.

Granted if you wish not to be a apart of it, hey that's your call, but do not dismiss it so quickly. Sure you can post epic things in a BoTD, but who cares who reads those? Are you going to read something i write in Zen's BoTD? Why would you care? You know it has nothing to do with Alex. Sure you can write a TT thread with NPC but that is SOOO limited and very hindering on creative ideas because you can only so much before you need to let the other person act. Development of stories that people would want to read is ever harder because you end up repeating a lot of the same thing over and over again between each posting. Then their is the same issue with the BoTD. Why would I want to read anything you wrote with mike because i know it has nothing to do with Zen? Sure what we do traditionally is fun, i am not trying to replace that. Rather i am trying to add to it another way of doing it. A more open and free way of playing the same game.

This idea had the ability to bring a lot of parts of what we do together into something more then what we have now. You will write stuff knowing people will read it, knowing your actions will effect the actions of those that follow you, you will write a part of a bigger story and be invested in that story because you helped write it, and want to read other people's postings because you know that it will have an affect on what you write. But if that is not you cup of tea, then thats fine by me as well.

Ivellios
01-14-2010, 10:47 PM
Since that seems to be a dead idea...^_^ moving on to the next we go...



I would like to see PowerMission in the ADA much like the ones in the FGB. Since we need not use them to approve powers it might be a good idea for lower level members to get missions for RP experience as well as work on power usage and combos. The mission AMs could hand out missions and then grade them along with Warlords, they could be used to help bolster promo requests. The AMs could also restrict power usage to a few powers or just 1 to force the writer to be more creative or allow them all and just make it a hard mission.


anyhow... thoughts?

Stereo Love
01-18-2010, 11:05 PM
I'd like to see a complete revamp in templates like how EC had one? Maybe across the entire RPG to benefit all.

Also, maybe there could be a switch week, to allow some FGBers who wish to switch, the chance to without losing their levels of power that they've worked for?

It could also benefit the ADA on doing a promotional rally, I know it has been suggested by someone else recently, it'd be something worth trying. :D

Unforgiving
01-18-2010, 11:18 PM
I'm dead opposed to having another switch week. They can keep characters, have second and third characters, and I don't think the option to keep your level should be given again. If you want to play on the other side, earn your levels like everyone else I say.

Not too sure what you mean by templates, since I don't play in EC anymore :-p

Promotion rally? You mean a recruitment drive? I'm all for that, I just don't think it will be that successful in the long run.

Stereo Love
01-20-2010, 02:16 AM
Meh, just a suggestion but oh well. :-p

I mean with our avatars and that in terms of templates, I might make a .jpg to show an example of how it could look. :chin:

Yeah same sort of thing, I think it could, there's a lot of Charmed fans on on other boards that have no clue this RPG is here. :)

Unforgiving
01-20-2010, 04:17 AM
Anything is worth a try I guess, even if we get just a few members

Azaloune
01-20-2010, 04:22 AM
No I don't want to see any templet or character changes like in EC. I'm still trying to recover from the last one that they did. I put alot of work into my characters to have someone say sorry you cant play that character anymore because there class no longers exists.

Stereo Love
01-20-2010, 04:36 AM
No that's not what I mean Mark, nothing like changing the PT's or anything, that's already been decided.

I mean where on the left hand side your username, usertitle, avatar and posting information bits are.

Maybe that could be changed to become more updated to show maybe the same sort of thing that it does in EC.

It'd be cool to have a bolded usertitle stating what side and what level you're playing at right? :chin:

Imzadi
01-29-2010, 08:11 AM
I mean with our avatars and that in terms of templates, I might make a .jpg to show an example of how it could look. :chin: That would be nice. Though, I'll say right away that there's not chance in hell that eg. avatars get switched out for AI's and that crap or even usernames for character names. It confuses the sh!t out of me when I come to a board and can't tell who's who because all I see are "fake" names.

And you might consider that the WWD forums do use the old CtP postbit for a reason ;) Though I am open to suggestions

Yeah same sort of thing, I think it could, there's a lot of Charmed fans on on other boards that have no clue this RPG is here. :) There are plenty of websites out there to advertise for RPGs. You don't need the admins' approval to throw the word about ADA / WWD out there. I'd do it, but I havent been able to cick my muses into helping create a little blurb for that kind of thing.

Azaloune
02-08-2010, 06:01 AM
On picking a new Warlord. Instead of everything being a big dark secret. Lets have one big tournament. No holds barred fight to the death. Invite everybody to compete. This would not only pickup the activity in the ADA but it might bring in some new blood.

Now we would run it like any other tournament. It would be single elimination. Once your dead your out. Go more than 24 hours without posting your out. Last one standing wins the warlord spot.

Funny Girl
02-08-2010, 06:21 AM
Speaking from the perspective of a leader of the game, words cannot begin to describe how bad of an idea that could potentially be.

There is a lot that goes into being a leader here- far more than capable fighting skills and being able to post every 24 hours and kill other chars. There's diplomacy and humility and creativity and a certain work ethic that a tournament could never pin point. There's also a massive emphasis on Role Playing as their skills being ones that could help others grow.

While I certainly appreciate you guys wanting to take a more active role in the deciding of who leads you, there's a lot about being a leader that you never see. Speaking from having been on both sides of the student/Guide debacle, I personally would feel more comfortable with the Leaders of the respective sides having the final say.

Azaloune
02-08-2010, 06:27 AM
Well it was just an idea. Not saying that the leaders of the board should not have the final say. Just trying to keep the game that I love from going completely away.

Funny Girl
02-08-2010, 06:29 AM
You could maybe request something like this: have this tourney, but the last five standing are sort of the equivalent of the FGB's Top Five Choices that the Guides then pick from. Just a suggestion :-p

Azaloune
02-08-2010, 06:32 AM
That sounds great by me besides I don't think the demons are very much into voting. ;) Then consider this a formal request.:-p

Stereo Love
02-08-2010, 09:46 AM
I'd have to say that if it was to be a tourney, that's it's mainly about the RPing skills of the person, fighting is a big element I get that but as you sad Hilly, it's about the RP skills to help others grow. :nod:

Unforgiving
02-08-2010, 11:31 PM
I have to agree with you 100% Hilly. I'm definatly opposed to the 24 hour and your out, and even the being killed and your out. Part of a good RPer, is knowing when to die :-p

We could perhaps have a voting thing put in place though, much like the current guide voting that takes place?

Salvation
02-09-2010, 07:41 AM
Not to be a total spoil sport but picking a warlord is much more than just seeing who made the top 5 of a tournament. It's not only about fighting/rp skills. It's also about the person and their understanding of the game, how they view things, how they act around other members.

And who's to say that one of those 5 has that? What if they don't and the current Warlords have to say no to all 5? That's quite a disappointment to those 5, a decission I wouldn't want our Warlords to make because even though you all will say that it won't affect you... trust me it will. You will feel disappointed if you won't get the job so why change something that has worked for so long and left us all happy?

Although I wouldn't mind having a good fight/rp tourney :D :D :D

Imzadi
02-09-2010, 07:49 AM
We could perhaps have a voting thing put in place though, much like the current guide voting that takes place? Guide voting and choosing of a new Warlord has always been done in different ways. I am not saying that the FGB doesn't have a system that works for them - but still it's something that ADA never did. Either way, I'd like to point out that even in FGB the final decision on who's upped and who's not still lies with the Guides.

Unforgiving
02-09-2010, 09:35 AM
I know Chrissie, its just nice for us members to feel like we've had our say. Time's, have after all changed :-p

Imzadi
02-09-2010, 09:45 AM
I'll go out all out here (on a limb though) ... asking you what's stopping you from simply sending a PM to any of the Warlords nominating someone? Do you need to have a vote for that? Or couldn't you just write a passionate letter of recommendation without it, too? ;)

Ares
02-09-2010, 11:13 AM
Warlords are chosen by Warlords. It's the only way that makes sense for us. :shrug: We had a vote.. once... but that was a totally different situation since there were no other Warlords to choose newer ones.

Imzadi
02-09-2010, 11:19 AM
Warlords are chosen by Warlords. It's the only way that makes sense for us. :shrug: We had a vote.. once... but that was a totally different situation since there were no other Warlords to choose newer ones.

You shower me with lullabies
As you're walking away
Reminds me that it's killing time
On this fateful day

See you at the bitter end

*sings*

And even then there was a signature in those votes for a certain kind of member to assume the position (given the fact that we had quite a number of members at the time).

As I said though, no one's stopping anyone from sending in letters of recommendation. But last decision will always remain with the current 7s.

Tigris Fatalis
02-09-2010, 07:41 PM
Agreed completely. The system we have works for the ADA, and nominations/recommendations are all well and good, but... passionate letters... should be sent to that *very* special someone :-p.

Stereo Love
02-09-2010, 07:43 PM
I was wondering about maybe having a monthly battle whereby one person from each legion is picked to fight for their legion? :D

Prizes and/or points could be given. (6)

Ivellios
02-09-2010, 07:48 PM
OOo i enjoy it or even like an intramural legion tourny to get like 'positions' and maybe the top of each legion could then fight for the legion in the inter legion tourny....heck we could have a new tourny like all the time
OOOO FUN!!!

Unforgiving
02-20-2010, 05:24 AM
You mean like FGB Gauntlet Kie? I don't think we have the members for it.

When is the next ADA Awards due? And Coyote tournie?

Titus
06-01-2010, 12:24 AM
What about a randomly "televised" fight? Two people (or more) people would be elected by the ADA public to roleplay or fight together. They would vote via PMs to the manager. Those elected would be told and offered an opportunity to refuse. Suggestions would be submitted to the manager/dark elder or warlord regarding the general plot idea and twists involved. The plot might get ridiculous or it could be ultra realistic, who knows. Those fighting would have no clue as to what is submitted and would have to roll with the punches.

Of course, if the manager merely announces the plot twists, people could pair off themselves and play the twists.

Fracture
06-01-2010, 08:22 PM
What about a randomly "televised" fight? Two people (or more) people would be elected by the ADA public to roleplay or fight together. They would vote via PMs to the manager. Those elected would be told and offered an opportunity to refuse. Suggestions would be submitted to the manager/dark elder or warlord regarding the general plot idea and twists involved. The plot might get ridiculous or it could be ultra realistic, who knows. Those fighting would have no clue as to what is submitted and would have to roll with the punches.

Of course, if the manager merely announces the plot twists, people could pair off themselves and play the twists.

Do love that idea as it could make for some interesting fights and storys. Sometimes the best writting comes from bieng placed in unusual situations.

Ramses
06-02-2010, 01:27 AM
I like the Idea, Titus. Will work on that soon. :)

It'd be like a one on one, but with Public Allowed.

Stereo Love
06-02-2010, 12:03 PM
I love the idea of voting for fighters, maybe a point system could be created and players can trade points for pendants to use or something? :chin: